For those that weren’t, we gathered data with a custom front-end for PresentMon. Most of the games we tested were supported by the latest version of the open-source OCAT overlay tool. However, we followed each driver swap with a round of Wagnardsoft’s Display Driver Uninstaller to be sure.īecause the differences between driver builds can be tiny, we took care to maintain an ambient temperature close to 26☌ and collect our benchmark results on warmed-up cards. Nowadays, AMD and Nvidia do a good job of ensuring remnants from their drivers are completely removed when an uninstall routine is run. Next, we downloaded three driver versions for each of the cards we planned to test: the launch build, a driver from roughly one year ago, and the most recent update available from each vendor’s website. The operating system’s ability to download and update device drivers is explicitly disabled by opening up System Properties, tabbing over to Hardware, clicking the Device Installation Settings button, and choosing “No (your device might not work as expected).” Upon this foundation we installed Windows 10 Pro version 1803, with all available patches applied. It sounds counterintuitive, but our frame rate and frame time charts below will illustrate those changes. Then there are the games that actually slow down a bit in favor of a more fluid experience. In other games, fresh drivers don’t make much of a difference at all. AMD registers double-digit percentage gains in Rise of the Tomb Raider, while Nvidia registers massive speed-ups in Hitman and Ashes of the Singularity: Escalation. In certain cases, new drivers do deliver big speed-ups. However, driver performance improvement varies greatly by title.
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